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SightlessKombat

SightlessKombat is an award-winning accessibility consulant that has worked with many different companies. On his website SightlessKombat posts hundreds of different video games through an accessibility point of view and posts about his Transcribing Games project. Motivated after playing video games with key visual scenes without audio transcriptions, he started a project and collaborated to build scripts, guides, and videos of popular video games and called it the Transcribing Games project.

Certified audio describer, gamer without sight (GWS), and content creator SightlessKombat is not only winning at games but also fighting for accessibility in video games and technolgy. Some of his content I encourage game developers to check out are:

Gaming Without Sight: Removing The Video From Videogames

I've Waited 5 Years For This! Sea Of Thieves Aim Assist Audio Feature Testing W/Meana and Paddy

God Of War Ragnarok Guide, For Gamers Without Sight!

God Of War (PC): Accessibility Review

Oculus Rift Consumer Version 1: Accessibility Review

These are just a few resources of theirs I recommend, however do check out their pages for more.


James Rath

James Rath started his YouTube channel in 2006. Born legally blind with only 5% of his vision, James somestimes uses the phrase "mostly blind" to describe his low vision. James Rath creates content to advocate for accesibility using his voice and creativity to break down barriers and promote equal opportunities for people with disabilities.

YouTuber, gamer, accessibility consultant, TV host, filmmaker and director James films and edits videos in order to further show how we all "See Different" as his motto stands. Some of his videos I encourage game developers to check out are:

Blind Gamer - What I Can and Can't See

How Blind Gamers Play Nintendo Switch

Legally BLIND Gamer Plays Mario Kart 8 DELUXE! | Gaming Accessibility

The History of Blind Assistive Technology

How Blind People See Images! Why Do I Write Image Descriptions?

These are just a few resources of theirs I recommend, however do check out their pages for more.

Dani Marie

Dani started Albism Up Close (AUC) in 2010 as a way to bring awareness to albinism and the visual impairments that come with it. Born legally blind and with albinism, Dani wants to created a space with AUC to talk about the capabilties and diversity in the BLV community. She holds a B.A. in Psychology and Masters in clinical mental health counseling which gives her the opportunity to discuss from the perspectives of a student and her passion for the human experience.

YouTuber, writer, gamer, streamer, and advocate for mental heath Dani Marie writes blog posts on AUC in order to talk about her experiences, educate on certain topics on albism and blindness and visual impairments. Some of her blog posts I encourage game developers to check out are:

Do Accessibility Features Make Games Too Easy?

Gaming While Visually Impaired: The Barriers to Gaming

Alt Text: Making the Internet More Accessible

Designing with Visual Impairment in Mind: The Basics

The Blind Tax: The Real Costs of Being Blind

These are just a few resources of theirs I recommend, however do check out their pages for more.